11/10/2022 0 Comments Tech tree idle monster td![]() ![]() It gives more if you have less than 50% but there are many cheap ways to get crit chance that high (10% from artifacts, 15% from relics, 12.5% from attributes, 10% from tech tree, few more points from tournaments without investing too much hard-to-get currency in it). buying even the 1st level of crit chance gives at most 2% increase in damage output if you have exactly 50% crit chance (or 100% crit chance because it jumps back up at that point) from other sources already and gives less if you move further away from those two points. buying 25th level of 25% crit damage gives 3% increase in damage,ģ. buying 1st level of 25% crit damage gives 25% damage increase as those bonuses are multiplicative,Ģ. Increasing critical chance from 100% to 150% increases damage by 100% but the sources of critical chance at that point are so costly that it is also not worth it until you already exploited most other sources of damage increase.įor example, 100 gems per 1% crit chance or 100 gems per 25% crit damage:ġ. There are easier ways to increase damage by 50% and more at that stage. With very high critical damage increasing critical chance from 50% to 100% increases damage only by 50%. maybe focus on getting crit chance and cards is better tho. ![]() maybe bcuz im focusing on getting crit chance higher and upgrading the skills i use instead of buying the cardpacks. I also use those two but also Heatrash for a lot of extra attack speed because I focus on fire towers.Īnd im kinda stuck on 1,2k since days. For some reason I thought they were called uniques. Originally posted by Brainy:so with unique you mean the exotic ones? i use numbus and squiddly (electric and water type towers)That's right. I expected that I will have to stay on Lord Firefly for quite some time before multi-card bonus catches up (if it ever does that) but because it was transfered the switch was not that painful, although now I have 69.5% for Godly and 30.5% for Immortal and it makes bonus for godly progress faster. Switched to it immediately and I am currently almost back at the same point as before the switch just after two days. Now I got immortal Blazed Duck which has almost the same active skill as Octopyre and selfish passive (+damage for each fire monster). Now I got Lord Firefly to 1 ascension and because I planned to use it later only because of his passive spent all AP on Increase damage of fire monsters by 350%. Initially I also used Octopyre but switched to godly Lord Firefly rather quickly because its passive is better (10% to all instead of just fire monsters) so it was more useful long term. So even if you decide not to switch to Immortal for some reason, using Grand Master Deck with Godly monsters will be better long term. Which makes it 2.56 and 3.2 per essence.Įternal Deck: 500% to Godly, 500% to Immortal, costs 250. Grand Master Deck: 320% to Celestial, 400% to Godly, costs 125. Master Deck: 160% to Mythic, 160% to Celestial, costs 70. With 100% bonus from research (just halve the results to see the base values): ![]()
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